How to make armour have thorns like fire effect. I am making an elemental mod and would like to make it so that when you are hit whilst wearing a special armour, the enemy that hit you gets set on fire. The time that they would burn for would be correlated with how much of the armour, (helm = 5 points, chestplate = 8 points, leggings = 7 points public static final CustomEnchant ThridEnchant = new EnchantNumberThree (); I would paste the registerLocalEnchants () inside your main class. To add an enchant, add a new line of code with registerEnchantment (BEAMSHOT) for whatever enchant you're referencing. #4 FireFlower, Apr 15, 2019. + Quote Reply. How to make entity teleport slightly closer to the player, wait about 8 seconds, then teleports slightly closer again. Last update 4 hours ago. Simple:
Hi, sorry for bad english, im from south america I want to recreate the Netherite armor, that includes the Health Boost, but i have problem, i dont know how to make that the effect apply one time. im not expert at creating with Mcreator, but i know that using the global trigger "on player tick update" will make that the effect apply every tick, turning the health back to 10, making imposible
The thing is I need to create a helmet HUD (I've already made it - check the screenshot), but with animated health bar (that blue thing at the top of the screen must change it's size when player being damaged) and some other animated things if I realise how to make them, such as hunger. uTFH7.
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  • how to make enchantments in mcreator